GIGO Machine – Garbage In, Garbage Out
Recently I have been exploring coding in response to a piece of text. Through this I discovered a whole concept of ‘glitch art’. My interest lies in finding codes and equations in unexpected places. As every designer knows, colours have codes, vector logos are essentially pictures made up of equations. Code is everywhere.
‘Skyline concerto’ was a response made from looking at the skyline of Bristol. I noticed, how the lights of the skyline looked like musical notes. I found a way of harnessing these notes in the form of inputting the notes –or ‘lights’, into a musical box. Initially, I expected to find the music to be a clashing or repetitive sound. It stands to reason, as I was inputting these notes at random. Or so I thought. I was very surprised to find that the skyline “notes” played through the music box had a natural sort of harmony and melody. It was invigorating to realise “why shouldn’t a visually beautiful sight, like a skyline, have a natural beauty to the sound of it? hidden layers and depths. In a sense, I believe mathematics is quite a beautiful subject.
GIGO – machine is an experiment along the same lines. I don’t pretend to know how to reprogram a computer or have any engineering skills. I do know however, that you get out what you put in. “Garbage in, garbage out.” I know that if you take apart technology you can manipulate how that technology will respond. It is not important what machine / toy this used to be, only that the switches and sounds can be changed to become what you want it to be. Theoretically, GIGO is a concept that really interests me, you can apply it to any area of life. Technology and nature are not polar opposites The inner science and equations of both draw parallels between each other. (Lisa Mellis)